Now that the newest release of the Last Resort mod is released I have decided to concentrate my efforts on improving Mission S - the LA City Hall map next.
I have discovered two mistakes or quirks in the map already.
Office number 2502 doesn't exist in the map even though there is a texture for the plate on the door for it. There is also a name plate texture for "Irv Metcalf" that doesn't get used. I assume that at some point poor old Irv Metcalf had his office deleted by the developers to simplify the map layout.
Of bigger interest is a wall decal in the mayor's office that is bugged and doesn't display properly in the game. If the center point of a decal entity is set too far into a wall the game won't display it at all. I used Noisy's version of the SCN editor to manually move the decal out far enough for the game engine to display it (see image below). You can see that it greatly improves the room but still needs to have it's position tweaked higher.
I like the way it looks and is obviously the original intention of the Sierra artists. This fix will be included with the next release of the mod.
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