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Help extracting maps from SWAT 3 (converting .dat to .scn)
- fedexxx
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2 weeks 5 days ago #3835
by fedexxx
Hi everyone! I've been trying to extract some maps from SWAT 3 (GOG version) to convert them into a usable format. Inspired by the SWAT 3 WebGL Map Viewer, I wanted to extract and convert the maps to
to open them in , I managed to convert several maps that were in
format. However, most of the maps are not in that format but in
files. For example, I want to convert the
map to
to process it with
.I've tried various tools and methods to extract or convert
files, but without success. I used QuickBMS with generic scripts for
files, but it didn't work correctly. I also inspected the files with a hex editor, but I didn't find clear file signatures (like
,
, etc.).I'm not a programmer, so I've been following guides and relying on ChatGPT for help, but I've hit a SWAT 3 files and could help me extract or convert these maps? Any guidance, tools, or scripts would be greatly !
Code:
.obj
Code:
.scn
Code:
.dat
Code:
Code:
.scn
Code:
scn2obj
Code:
.dat
Code:
.dat
Code:
.scn
Code:
.dds
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- Slippery Jim
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2 days 13 hours ago - 2 days 13 hours ago #3837
by Slippery Jim
Replied by Slippery Jim on topic Help extracting maps from SWAT 3 (converting .dat to .scn)
Your message makes it hard to read.
I take it basically you want Swat 3 maps in .obj format?
.dat files in the Swat 3 world are just glorified text files (just like .map files).
I take it basically you want Swat 3 maps in .obj format?
.dat files in the Swat 3 world are just glorified text files (just like .map files).
The following user(s) said Thank You: fedexxx
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- fedexxx
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12 hours 46 minutes ago - 12 hours 45 minutes ago #3839
by fedexxx
Replied by fedexxx on topic Help extracting maps from SWAT 3 (converting .dat to .scn)
Oh, sorry. I don’t know why my question looks like that. It seems like parts of the text were auto-hidden.
But yes, in summary, I want to convert certain maps from SWAT 3 to .obj or some other 3D format to open them in Blender.
The problem is that, in the folder structure of SWAT 3 (GOG version), I only find some missions. From "missionE" onwards, and a few other maps. I had no issues converting these maps to .obj using scn2obj or even inspecting them with the SWAT3 SCN Editor.
These missions are stored in a .zip file that contains several folders with textures, sounds, characters, etc.
Specifically, I want to extract mission 4 or "D" ("Home invasion"), which I can’t seem to find.
But yes, in summary, I want to convert certain maps from SWAT 3 to .obj or some other 3D format to open them in Blender.
The problem is that, in the folder structure of SWAT 3 (GOG version), I only find some missions. From "missionE" onwards, and a few other maps. I had no issues converting these maps to .obj using scn2obj or even inspecting them with the SWAT3 SCN Editor.
These missions are stored in a .zip file that contains several folders with textures, sounds, characters, etc.
Specifically, I want to extract mission 4 or "D" ("Home invasion"), which I can’t seem to find.
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