I released a new version of the Last Resort mod yesterday. Even though the mod is dated November 7th I just got around to packaging and testing it (sorry!).
version 0.8.6 - Nov 07, 2024:
- Launcher no longer auto shuts down if Swat 3 detected running
- Moved LastResort.ini back into Swat 3 folder from AppData
- Fixed bottom of the steps Mission G so player/AI don't get stuck
- Added new high resolution textures for mission G
- Fixed description of Mission G location to "Playa Del Rey"
- Fixed reversed dumpster textures in mission G
- Fixed reversed bulldozer textures in mission G
- Fixed reversed electrical panel textures in mission G
- Fixed broken decal placement in mission G
- Fixed missing fence shadows mission A
- Fixed window box texture on side of house mission A
- Added new high resolution textures for mission M
- Added new mission M Phoenix Club skybox
- Changed Last Resort Launcher icon
I focused mainly on Mission G (the construction yard) and got it to an almost 100% state in terms of texture upgrading. In the future I think it is best that I focus on upgrading a single map per release instead of jumping around from map to map.
Also included in this release are two fixes to map bugs that have been in the game since release. The biggest one being the stairs in Mission G that would trap the player or the AI if you went down them. Much thanks to my kid Noisy who worked hard to modify the SCN Editor to allow these fixes.
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